Large City: Chæru Ûzû Mudâ

Chæru Ûzû Mudâ

Chæru Ûzû Mudâ
Example Warrenese architecture.
StateWarrenese Shogunate
ProvenceBalesia County
Sub ProvenceÆyo Qûmo Kingdom
RegionNoia Mul Forest
Founded1222
Community LeaderKing Theggvong
Area270 km2 (108 mi2)
Average Yearly Temp11°C (51°F)
Average Elevation1234 m (4048 ft)
Average Yearly Precipitation240 cm/y (94 in/y)
Population64366
Population Density238 people per km2 (595 people per mi2)
Town AuraAugury
Naming
Native nameChæru Ûzû Mudâ
Pronunciation/lo/ /ˈʊzʊ/
Direct Translation[orange] [sign; signal; symptom]
Translation[Not Yet Translated]

Chæru Ûzû Mudâ (/lo/ /ˈʊzʊ/ [orange] [sign; signal; symptom]) is a temperate Large City located in Æyo Qûmo Kingdom, Balesia County, within the Warrenese Shogunate.

The name Chæru Ûzû Mudâ is derived from the Sylvin language, as Chæru Ûzû Mudâ was founded by Vrimszeh, who was culturaly Warrenese.

Climate

Chæru Ûzû Mudâ has a yearly average temperature of 11°C (51°F), with its average temperature during the summer being a pleasant 22°C (71°F) and its average temperature during the winter being a cold 1°C (33°F). Chæru Ûzû Mudâ receives an average of 240 cm/y (94 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Chæru Ûzû Mudâ covers an area of nearly 270 km2 (108 mi2), and an average elevation of 1234 m (4048 ft) above sea level.

Overview

Chæru Ûzû Mudâ was founded durring the early 13th century in fall of the year 1222, by Vrimszeh. The establishment of Chæru Ûzû Mudâ suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Chæru Ûzû Mudâ was built using the conventions of Warrenese durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Chæru Ûzû Mudâ is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Chæru Ûzû Mudâ is buildings are arranged arround a network of narrow baked earthen streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Chæru Ûzû Mudâ's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Astonishigly, the political statment focused walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A quick look in any direction shows Chæru Ûzû Mudâ is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live.

Civic Infrastructure

Chæru Ûzû Mudâ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Chæru Ûzû Mudâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Chæru Ûzû Mudâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Chæru Ûzû Mudâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Chæru Ûzû Mudâ's parks.

Chæru Ûzû Mudâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Chæru Ûzû Mudâ.

Chæru Ûzû Mudâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Chæru Ûzû Mudâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Chæru Ûzû Mudâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Chæru Ûzû Mudâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Chæru Ûzû Mudâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chæru Ûzû Mudâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Chæru Ûzû Mudâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Chæru Ûzû Mudâ's public wards, blessings, and other arcane systems.

Chæru Ûzû Mudâ has an Millitary Academy which trains military officers and specilists.

Chæru Ûzû Mudâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Chæru Ûzû Mudâ's grid is powered by a direct leyline tap.

Chæru Ûzû Mudâ's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Chæru Ûzû Mudâ has a first rate hospital which caters to anyone in need of long term medical care.

Chæru Ûzû Mudâ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Chæru Ûzû Mudâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Chæru Ûzû Mudâ's natural decorations nor waterways.

Chæru Ûzû Mudâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Chæru Ûzû Mudâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Chæru Ûzû Mudâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Chæru Ûzû Mudâ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Chæru Ûzû Mudâ's mayor's house was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.

In Chæru Ûzû Mudâ birds speak prophesy.

The Sasquatch near Chæru Ûzû Mudâ are known to be a mutant strain of the creature.

Chæru Ûzû Mudâ's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves performance art to channel Truename Magic energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 122
  • Farmers: 165
  • Farm Laborer: 321
  • Hunters: 221
  • Milk Maids: 160
  • Ranchers: 87
  • Ranch Hands: 181
  • Shepherds: 165
    • Farmland: 259394 m2
    • Cattle and Similar Creatures: 16091
    • Poultry: 193098
    • Swine: 12873
    • Sheep: 643
    • Goats: 128
    • Horses, Mounts, and Beasts of Burden: 6436

Craftsmen

  • Arms and Toolmakers: 123
  • Blacksmiths: 156
  • Bookbinders: 84
  • Buckle-makers: 88
  • Cabinetmakers: 143
  • Candlemakers: 221
  • Carpenters: 198
  • Clothmakers: 189
  • Coach and Harness Makers: 68
  • Coopers: 160
  • Copper, Brass, Tin, Zinc, and Lead Workers: 90
  • Copyists: 62
  • Cutlers: 55
  • Fabricworkers: 131
  • Farrier: 476
  • Furriers: 42
  • Glassworkers: 195
  • Gunsmiths: 141
  • Harness-Makers: 63
  • Hatters: 124
  • Hosiery Workers: 46
  • Jewelers: 70
  • Leatherwrights: 165
  • Locksmiths: 65
  • Matchstick makers: 102
  • Musical Instrument Makers: 91
  • Painters, Structures and Fixtures: 82
  • Paper Workers: 94
  • Plasterers: 85
  • Pursemakers: 102
  • Roofers: 67
  • Ropemakers: 67
  • Rugmakers: 62
  • Saddlers: 110
  • Scabbardmakers: 141
  • Scalemakers: 68
  • Scientific, Surgical, and Optical Instrument Makers: 40
  • Sculptors, Structures and Fixtures: 62
  • Shoemakers: 61
  • Soap and Tallow Workers: 192
  • Tailors: 367
  • Tanners: 77
  • Upholsterers: 86
  • Watchmakers: 89
  • Weavers: 189
  • Whitesmiths: 50

Merchants

  • Adventuring Goods Retellers: 44
  • Arcana Sellers: 45
  • Beer-Sellers: 93
  • Booksellers: 94
  • Butchers: 165
  • Chandlers: 160
  • Chicken Butchers: 176
  • Entrepreneurs: 66
  • Fine Clothiers: 178
  • Fishmongers: 173
  • Florists: 39
  • Potion Sellers: 109
  • Resellers: 247
  • Spice Merchants: 88
  • Wine-sellers: 128
  • Wheelwright: 97
  • Woodsellers: 60

Service workers

  • Bakers: 357
  • Barbers: 347
  • Coachmen: 89
  • Cooks: 338
  • Doctors: 141
  • Gamekeepers: 100
  • Grooms: 56
  • Hairdressers: 221
  • Healers: 171
  • Housekeepers: 207
  • Housemaids: 402
  • House Stewards: 195
  • Inns: 63
  • Laundry maids: 114
  • Maidservants: 257
  • Nursery Maids: 121
  • Pastrycooks: 201
  • Restaurateur: 279
  • Tavern Keepers: 257

Specialized Laborer

  • Ashworkers: 90
  • Bleachers: 61
  • Chemical Workers: 36
  • Coal Heavers: 123
  • In-Town Couriers: 149
  • Long Haul Couriers: 136
  • Dockyard Workers: 121
  • Gas Workers: 31
  • Hay Merchants: 55
  • Leech Collectors: 171
  • Millers: 156
  • Miners: 160
  • Oilmen and Polishers: 102
  • Postmen: 143
  • Pure Finder: 90
  • Skinners: 178
  • Sugar Refiners: 37
  • Tosher: 96
  • Warehousemen: 207
  • Watercarriers: 135
  • Watermen, Bargemen, etc.: 189

Skilled Laborers

  • Accountants: 85
  • Alchemist: 93
  • Clerk: 134
  • Dentists: 65
  • Educators: 176
  • Engineers: 93
  • Gardeners: 65
  • Mages: 48
  • Plumbers: 68
  • Pharmacist: 78
  • Professors: 27
  • Scientists: 48
  • Wizards: 27

Civil Servants

  • Adventurers: 63
  • Bankers: 93
  • Civil Clerks: 134
  • Civic Iudex: 68
  • Consultants: 41
  • Exorcist: 153
  • Fixers: 75
  • Kami Clerk: 132
  • Landlords: 122
  • Lawyers: 78
  • Legend Keepers: 109
  • Militia Officers: 402
  • Monks, Monastic: 201
  • Monks, Civic: 195
  • Historian, Oral: 149
  • Historian, Textual: 74
  • Policemen, Sheriffs, etc.: 156
  • Priests: 292
  • Rangers: 86
  • Rat Catchers: 98
  • Scholars: 96
  • Spiritualist: 114
  • Slayers: 36
  • Storytellers: 252
  • Military Officers: 238

Cottage Industries

  • Brewers: 201
  • Comfort Services: 238
  • Enchanters: 73
  • Herbalists: 73
  • Jaminators: 201
  • Needleworkers: 214
  • Potters: 109
  • Preserve Makers: 169
  • Quilters: 94
  • Seamsters: 257
  • Spinners: 183
  • Tinker: 70
  • Weaver: 178

Artists

  • Actors: 65
  • Architects: 24
  • Bards: 105
  • Costumers: 38
  • Dancers: 79
  • Drafters: 41
  • Engravers: 51
  • Fine Furniture Carpenters: 31
  • Glaziers: 69
  • Inlayers: 60
  • Musicians: 169
  • Painters, Art: 32
  • Playwrights: 68
  • Sculptors, Art: 56
  • Wood Carvers: 238
  • Writers: 229

Produce Industries

  • Butter Churners: 201
  • Canners: 207
  • Cheesmakers: 221
  • Ice Merchants: 28
  • Millers: 128
  • Picklers: 110
  • Smokers: 80
  • Stockmakers: 72
  • Tobacconists: 100
  • Tallowmakers: 156

24265 of Chæru Ûzû Mudâ's population work within a Foundational Occupation.

35596 of Chæru Ûzû Mudâ's population do not work in a formal occupation, but do contribute to the local economy. 4505 (7%) are noncontributers.

Points of Interest

Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.

Chæru Ûzû Mudâ's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with wealth for a year and a day. One of Chæru Ûzû Mudâ's local festivals commemorates this miracle.

History